package civaid;

import java.util.Collection;

import civaid.datamodel.Civilization.CARD_ID;


public class CivilizationDTO {

	private String player;

	private int tradeGoodsPoints = 0;
	
	private int treasuryPoints = 0;

	private int citiesPoints = 0;
	
	private int astValuePoints = 0;
	
	private Collection<CARD_ID> cards;
	
	public String getPlayer() {
		return player;
	}

	public void setPlayer(String player) {
		this.player = player;
	}

	public int getTradeGoodsPoints() {
		return tradeGoodsPoints;
	}

	public void setTradeGoodsPoints(int tradeGoodsPoints) {
		this.tradeGoodsPoints = tradeGoodsPoints;
	}

	public int getTreasuryPoints() {
		return treasuryPoints;
	}

	public void setTreasuryPoints(int treasuryPoints) {
		this.treasuryPoints = treasuryPoints;
	}

	public int getCitiesPoints() {
		return citiesPoints;
	}

	public void setCitiesPoints(int citiesPoints) {
		this.citiesPoints = citiesPoints;
	}

	public int getAstValuePoints() {
		return astValuePoints;
	}

	public void setAstValuePoints(int astValuePoints) {
		this.astValuePoints = astValuePoints;
	}

	public void setCards(Collection<CARD_ID> cards) {
		this.cards = cards;
	}
	
	public Collection<CARD_ID> getCards() {
		return cards;
	}
	
}
